电脑大家应该不怎么陌生吧!现在电脑已经普及到大多数人的家庭之中了,电脑的用途非常地广,不同年龄段、不同行业的人对电脑的用处不同。但是对于很多的年轻人来说电脑最大的用途就是玩游戏了。电脑游戏大家肯定玩过吧!它可以使人上瘾。 网友: not sure if this has been brought up but i though i would ask. in some games there are items that are made for female and male.. is it gonna be like that in diablo 3. i think it would be more interesting and it would get people to build 2 characters and play more? 我不敢确定是否已经有人问过这个问题,但是我觉得有必要去问一下。在一些游戏里面,游戏里面的物品会有男女性别要求的...在D3里面是否也会有这样的设定?我想这样会更有趣一些,并且这样会让玩家尝试两个不同性别的角色。
Bashiok: No. There are no gender specific items, skills, advantages or disadvantages. Choosing male or female is simply a choice of aesthetic. 不会.在游戏中男女角色的不同,不会有特殊的物品、技能、好处和坏处的区别。选择男或女只不过是玩家一个很普通的喜好而已。
网友: ...do not have forced leveling be required in D3, at least give people a choice to turn it off. It was a major let down when they announced that there might be forced leveling in D3. ...不要在D3里面搞等级限制,至少可以让玩家选择是否将这个限制取消掉。当有人说D3里面有等级限制的时候还真的让人情绪低落。
Bashiok: Forced leveling? I'll just have to go along with what other people think that means. If forced leveling means a requirement to move through the game, such as "level 10 is required to move to Act II" etc. then no, there are no current plans to put level requirements on progressing through the game. As far as I'm aware it hasn't been mentioned by a Blizzard employee as being potentially included in Diablo III, but I could very well be mistaken. 等级限制?我可能会按照之前其他人的说法来理解它的意思咯。如果等级限制是指要求一定的等级才能记入下一等级,就像是“10级的时候就要到第二幕”那样.如果是这样的话,那么没有这样的限定。现在我们还没有一个确切的计划去做对角色做进度的要求。就我所知中,还没有任何一个暴雪的员工提出这一点会在D3中出现,当然我可能也会出错。
So this level requirement business is usually discussed as a solution to 'glitch rushing' or a way of quickly leveling a character through use of bugs and loopholes. The assumption that these bugs and loopholes will exist in Diablo III in the first place is somewhat of a stretch of logic (maybe not as much as I'd like ;). So, the most obvious and popular solution is a level requirement. And yeah, it could work, but unless you can normalize XP gains you're probably fairly often going to be simply holding people back for no good reason. They've completed the act legitimately, but they're a single level shy of the requirement. Now they have to go grind for no reason other than to level so they can continue playing the game. It's not a very graceful solution. No, but there are solutions... nay, improvements! in how progression through the game can be handled. Ones that offer not only regulations on progression, but enhance the game itself . 所以这个等级限制一般来说是解决通过系统的BUG和漏洞来达到快速提升等级的问题的.如果这样的漏洞和BUG会在D3里面处在的话,那么就是我们这些设计者脑子短路了(可能没我说的那么严重:)。这是等级要求的做法是个最显而易见和大众化的解决方法。而且,这个做法的确能行,除非你能让那些不为任何原因禁止进入的XP gains正常化。如果玩家完成了任务,但是他们的等级达不到要求,这样的话他们会为了能继续进行游戏而单纯地为了升级而升级。这样(指等级限定游戏进程)不是一个很好的解决方法。但是还是有别的方法来控制游戏的进程。采用等级限定的方法不单只限定了的发展进度,同时还会损害到游戏本身。
玩游戏可以在很大程度上让大家放松放松,但是我建议大家不要把过多的时间投入到工作当中,因为这样的话大家很有可能上瘾,这样不利于大家的工作或者是学习。
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